... Multiplayer... 4.9

Okay, In the past i posted about the ■■■■ multiplayer tutorial with steam that’s 2.5 hours long and was asking why the hell isn’t my project working… No help from that SO I remade the entire project and now at no surprise ITS NOT WORKING STILL! it’s made on the same project version but now when ever i attempt to join the server from the server list it crashes with these errors:

http://puu.sh/oiqIL/7c649a4f81.png

And I’ve looked at both the Function along where it’s used everything is filled in as seen here:

http://puu.sh/oiqLQ/af2403d2cd.png

Where it’s used:

http://puu.sh/oiqNf/04fbe153e3.jpg

and I can’t figure out what’s wrong the exec strands i’ve tried going directly to set current state and it doesn’t change the error at all.

Anyone able to figure out what is wrong with in this or do you need more information, Thanks!

I am not entirely sure, but as far as I can tell, the widget should not be the issue for the crash. However, concerning the widget: Is it possible, that you have not set the reference? You have this “MainMenu”-Variable which should contain your MainMenu widget (or the reference to it). If it has not been set after you created your MainMenu-Widget-Instance, it is emtpy though and might cause such an error…

Furthermore, the other error looks like the engine is unable to find the map. Have you double checked that everything is spelled correctly and the map is exactly where it should be? (Maybe just for testing purposes, create an emtpy map, put it in the root folder of your project and try to use this one…)
But you were able to open the map with the host/server?

Last but not least: If you use OnlineSubSystemSteam, testing with PIE could cause errors. Better use Standalone Game or package the game and test it on two computers with two different steam accounts…

Hope I could help you a bit.