Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

[Closed] Can I use jigglebones in UE4?

Hi there, i've been working for a few days now with ue4, and i wanted to use jigglebones, is this possible?

To clarify, jigglebones are physics powered bones, this is an example built in valve's source: https://www.youtube.com/watch?feature=player_detailpage&v=CNQ3c_S48k4

So if it's possible how can you do this in ue4?, I already have a model with hair bones, so i want to make those bones be the only ones to be physics powered.

Product Version: Not Selected
more ▼

asked May 07 '14 at 01:10 PM in Using UE4

avatar image

43 10 16 20

avatar image TJ V ♦♦ STAFF May 08 '14 at 02:43 PM


This is a duplicate post, please check at the below link and add to the conversation there. They are also talking about a couple of workarounds.


Thanks, TJ

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

The question has been closed May 08 '14 at 02:44 PM by TJ V for the following reason:

Duplicate Question - https://answers.unrealengine.com/questions/12622/unreal-engine-4-softbody-physics.html

0 answers: sort voted first

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question