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[Closed] Why are FBXs from C4D and Blender importing with materials but not applied to mesh?


while importing Meshes from Cinnema4D and Blender, there is a Problem with FBX files from both programs. The mesh is imported the right way , even with Materials but without any Textures on them. The Materials are displayed as blank without any Textures. I tried it with those advanced settings to import Meshes with Materials but without effect...

Any Help?,

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asked May 07 '14 at 01:44 PM in Using UE4

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avatar image Geodav May 07 '14 at 04:43 PM

i've just tried this with blender 2.70a and it worked fine with both static and skeletal meshes.

make sure your textures are of the correct type eg tga bmp png ....

make sure you tick the boxes in the advanced section of the importer window

UE4 doesn't import jpg images

avatar image Lovecraft_K ♦♦ STAFF May 07 '14 at 06:07 PM

Hey Data1992 -

Geodav is correct I have not had any problems with Blender 2.70a importing into UE4. Could you snap a screenshot of your import and export settings in Blender and UE4? That may help us narrow down the problem.

Thanks - Eric Ketchum

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The question has been closed May 14 '14 at 08:47 PM by Lovecraft_K for the following reason:


1 answer: sort voted first

Hey Data1992 -

I am going to be closing this thread for tracking purposes. If this issue happens to occur again, please resubmit it with any additional information and we will be happy to help.

Thank You

-Eric Ketchum

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answered May 14 '14 at 08:46 PM

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Lovecraft_K ♦♦ STAFF
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