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Mobility of Spline mesh component

Hello, I have a problem with spline mesh component. I followed this tutorial


and I want to use the same thing in event graph but I am getting this warning :

"Warning Calling SetStaticMesh on '/Game/TopDownBP/Maps/UEDPIE_0_TopDownExampleMap.TopDownExampleMap:PersistentLevel.WALL_SPLINE_C_64.SplineMeshComponent_44540' but Mobility is Static."

I set mobility of my spline mesh component to "movable" in detail panel. Here is my BP:

alt text

Thanks for help

Product Version: UE 4.9
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asked Apr 16 '16 at 08:43 PM in Blueprint Scripting

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avatar image jozi341 Apr 20 '16 at 10:05 AM

Just tried the same thing in UE 4.11.2 and I am getting the same warning. Is it known bug or I did something wrong ? Basically I want to do roads and walls with spline mesh component and it works in Construction script. Is there any other way to create roads, walls and similar curvy things in-game (event graph) ? Thanks

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