Since updating from 4.10.4
to 4.11.1
, my camera rotation has stopped working properly. It should work in the following way:
Right click sets a CameraIsAdjustable
boolean to true
while held. If CameraIsAdjustable
, Mouse X
and Mouse Y
adjust the pitch and yaw of a SpringArm
.
This works fine for the first right click, however, after releasing the button, Mouse X
and Mouse Y
return 0.0
every tick, even if the mouse has moved.
If the game is run from a tab other than the map tab (creating a popup), Mouse X
and Mouse Y
never return anything other than 0.0
.