How to use nav link proxy to make the AI jump?
The nav proxy link only allows my AI to fall but not to jump back, doesn't matter if it is set both ways, left to right or right to left. I know there is a solution with C++, but I don't understand C++.
asked Apr 17 '16 at 02:50 PM in Blueprint Scripting
Here is a tutorial to make exactly that: https://wiki.unrealengine.com/Unreal_Engine_AI_Tutorial_-_1_-_Making_AI_Jump_as_a_Part_of_Path_Following
answered Jan 12 '17 at 12:26 PM
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