Deproject() is crashing the editor.
Using Deproject function is crashing my editor when testing it.
Not sure why it is happening.
The function is called in a character class
The editor just closes. I tried to remove the deproject part and it works.
Never Call Canvas Outside of Draw HUD
You are using Canvas outisde of Draw HUD! in a character class!
This is guaranteed crash!
You can't use canvas->project or canvas->deproject outside of the DrawHUD loop
You might ask, how can I get do stuff outside of drawhud related to project and deproject
I'd recommend you just route stuff to your HUD class and do it in the DrawHUD loop
answered May 07 '14 at 05:26 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here