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AI does not rotate to face movement direction

Problem: https://www.youtube.com/watch?v=i3l-cvNErbI You can see that he actually does sometimes rotate, but in the wrong direction or not at all.

I made sure the character faces the arrow (X axis) and that "Orient Rotation to Movement" was checked. The blueprint code is very simple (called once per second using a timer for now) and placed in the AIController that this AI-character uses: alt text alt text alt text

Product Version: UE 4.11
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bp2.png (97.2 kB)
bp.png (7.2 kB)
aicontroller.png (65.1 kB)
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asked Apr 18 '16 at 03:32 PM in Blueprint Scripting

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Napoleonite
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Finally found it. I had to disable "use controller rotation yaw" which is inherited from Pawn.

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answered Apr 18 '16 at 04:27 PM

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Napoleonite
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