AI does not rotate to face movement direction
Problem: https://www.youtube.com/watch?v=i3l-cvNErbI You can see that he actually does sometimes rotate, but in the wrong direction or not at all.
I made sure the character faces the arrow (X axis) and that "Orient Rotation to Movement" was checked. The blueprint code is very simple (called once per second using a timer for now) and placed in the AIController that this AI-character uses:
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