Changing attributes of Wind Actor is still not working

Hi,

I have been trying to changing wind strength and speed at runtime and figured out it is not working.
I’ve searched the forum and same issues have been talking since 2014 and it seems there’s no fix yet.
( for example, you may refer this Possible to Change Wind Strength in Level Blueprint? - Blueprint - Epic Developer Community Forums )

Here’s what I have been tried at blueprint.

  • Place a windDirectionalResource in the level, and try to deactivate it or change its speed or strength at runtime → won’t work. no changes
  • Spawn new WindDirectionalResource in runtime → doesn’t affect to cloth at all.

Could you kindly check the current situation again?

Many thanks