The listen server works fine but why is my dedicated server not working right?
I'm trying to launch a dedicated server of my game from a desktop shortcut but its not quite working how I think it should. I setup the listen server fine with the target in my shortcut as:
".../gamestuff/game.uproject" MyMap?listen -game -log
at the end of the target box in the shortcut I made, which works perfectly.
However to setup a dedicated server I tried switching to:
".../gamestuff/game.uproject" MyMap -server -log
When I launch it, it launches the log like it should but when I connect there is no custom game mode like when I launch the listen server. I'm just a spectator camera flying around.
Am I missing something simple here? I can't seem to figure out why it isn't launching my custom game mode class.
Check your Default settings for Game modes including default server setting If they don't all match properly (also depending on how your menus start), that could be part of it. This is found in project settings for maps & modes, also when the server starts it doesn't listen on 127.0.0.1, its actually listening by default on the local lan IP address.. or least thats the current state where I am at :)
answered May 10 '14 at 06:49 PM
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