Help with creating a fireball
So my character shoots a fireball projectile, and it works perfectly except that it just passes through objects, I need it to be destroyed when it collides with anything. I've tried a dozen and one tutorials trying to make it work properly but I can't for the life of me figure it out. Could someone point me in the right direction?
asked Apr 19 '16 at 07:52 PM in Blueprint Scripting
You need to enable collision on both your fireball and the object it collides with.
One easy way to do this is to check
answered Apr 19 '16 at 07:56 PM
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