Running UE4 on Mint

I’ve been following this guide on building UE4 on , and the whole building process worked fine (despite taking 3 hours).

But when I try to run the editor I get an error. I am running the editor from the /Engine/Binaries/ directory using this command: ./UE4Editor

Any help would be appreciated. Here is the error:

Using jemalloc.
Increasing per-process limit of core file size to infinity.
LogInit:Display: Running engine without a game
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-1189851049) SRandInit(-1189851037).
LogTaskGraph: Started task graph with 4 named threads and 5 total threads.
LogStats: Stats thread started at 0.039635
LogInit: Version: 4.11.2-0+UE4
LogInit: API Version: 0
LogInit: Compiled (64-bit): Apr 20 2016 12:55:17
LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final)
LogInit: Build Configuration: Development
LogInit: Branch Name: UE4
LogInit: Command line: 
LogInit: Base directory: /home/family/UnrealEngine-release/Engine/Binaries//
LogInit: Installed Engine Build: 0
LogInit: Using libcurl 7.46.0
LogInit:  - built for x86_64-pc--gnu
LogInit:  - supports SSL with OpenSSL/1.0.2d
LogInit:  - supports HTTP deflate (compression) using libz 1.2.5
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_TLSAUTH_SRP
LogInit:  Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
LogInit:  Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - CertBundlePath = /etc/ssl/certs/ca-certificates.crt  - Libcurl will set CURLOPT_CAINFO to it
LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2016.04.20-04.58.21:341][  0]LogInit: Initializing SDL.
[2016.04.20-04.58.21:656][  0]LogInit: Initialized SDL 2.0.4 (compiled against 2.0.4)
[2016.04.20-04.58.21:656][  0]LogInit: Display metrics:
[2016.04.20-04.58.21:656][  0]LogInit:   PrimaryDisplayWidth: 1366
[2016.04.20-04.58.21:656][  0]LogInit:   PrimaryDisplayHeight: 768
[2016.04.20-04.58.21:656][  0]LogInit:   PrimaryDisplayWorkAreaRect:
[2016.04.20-04.58.21:656][  0]LogInit:     Left=0, Top=0, Right=1366, Bottom=743
[2016.04.20-04.58.21:656][  0]LogInit:   VirtualDisplayRect:
[2016.04.20-04.58.21:656][  0]LogInit:     Left=0, Top=0, Right=1366, Bottom=743
[2016.04.20-04.58.21:656][  0]LogInit:   TitleSafePaddingSize: X=0.000 Y=0.000
[2016.04.20-04.58.21:656][  0]LogInit:   ActionSafePaddingSize: X=0.000 Y=0.000
[2016.04.20-04.58.21:656][  0]LogInit:   Number of monitors: 1
[2016.04.20-04.58.21:656][  0]LogInit:     Monitor 0
[2016.04.20-04.58.21:656][  0]LogInit:       Name: 0
[2016.04.20-04.58.21:656][  0]LogInit:       ID: display0
[2016.04.20-04.58.21:656][  0]LogInit:       NativeWidth: 1366
[2016.04.20-04.58.21:656][  0]LogInit:       NativeHeight: 768
[2016.04.20-04.58.21:656][  0]LogInit:       bIsPrimary: true
[2016.04.20-04.58.21:657][  0]LogLinux: Selected Device Profile: []
[2016.04.20-04.58.21:657][  0]LogInit: Applying CVar settings loaded from the selected device profile: []
[2016.04.20-04.58.21:681][  0]LogInit:  hardware info:
[2016.04.20-04.58.21:681][  0]LogInit:  - we are the first instance of this executable
[2016.04.20-04.58.21:681][  0]LogInit:  - this process' id (pid) is 15087, parent process' id (ppid) is 12774
[2016.04.20-04.58.21:681][  0]LogInit:  - we are not running under debugger
[2016.04.20-04.58.21:681][  0]LogInit:  - machine network name is 'Peppermint'
[2016.04.20-04.58.21:681][  0]LogInit:  - user name is 'family' (family)
[2016.04.20-04.58.21:681][  0]LogInit:  - we're logged in locally
[2016.04.20-04.58.21:681][  0]LogInit:  - Number of physical cores available for the process: 2
[2016.04.20-04.58.21:681][  0]LogInit:  - Number of logical cores available for the process: 4
[2016.04.20-04.58.21:681][  0]LogInit:  - Cache line size: 64
[2016.04.20-04.58.21:681][  0]LogInit:  - Memory allocator used: jemalloc
[2016.04.20-04.58.21:681][  0]LogLinux: Benchmarking clocks
[2016.04.20-04.58.21:781][  0]LogLinux:  - CLOCK_REALTIME (id=0) can sustain 46271190 (46271K, 46M) calls per second without zero deltas
[2016.04.20-04.58.21:881][  0]LogLinux:  - CLOCK_MONOTONIC (id=1) can sustain 47120151 (47120K, 47M) calls per second without zero deltas
[2016.04.20-04.58.21:982][  0]LogLinux:  - CLOCK_MONOTONIC_RAW (id=4) can sustain 11830385 (11830K, 12M) calls per second without zero deltas
[2016.04.20-04.58.22:080][  0]LogLinux:  - CLOCK_MONOTONIC_COARSE (id=6) can sustain 98708788 (98709K, 99M) calls per second with 99.999737% zero deltas
[2016.04.20-04.58.22:080][  0]LogInit: -specific commandline switches:
[2016.04.20-04.58.22:080][  0]LogInit:  -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2016.04.20-04.58.22:080][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2016.04.20-04.58.22:080][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
[2016.04.20-04.58.22:080][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
[2016.04.20-04.58.22:080][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2016.04.20-04.58.22:080][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2016.04.20-04.58.22:080][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2016.04.20-04.58.22:080][  0]LogInit:  - Physical RAM available (not considering process quota): 4 GB (3751 MB, 3841644 KB, 3933843456 bytes)
[2016.04.20-04.58.22:097][  0]LogTextLocalizationManager: No specific translations for ('en-AU') exist, so ('en') translations will be used.
Fatal error: [File:/home/family/UnrealEngine-release/Engine/Source/Runtime/OpenGLDrv/Private//OpenGLLinux.cpp] [Line: 192] 
_PlatformCreateOpenGLContextCore - Could not create OpenGL 3.2 context, SDL error: 'Could not create GL context: GLXBadFBConfig'
[2016.04.20-04.58.22:672][  0]LogLinux:Error: appError called: Assertion failed: Assertion failed:  [File:/home/family/UnrealEngine-release/Engine/Source/Runtime/OpenGLDrv/Private//OpenGLLinux.cpp] [Line: 192] 
_PlatformCreateOpenGLContextCore - Could not create OpenGL 3.2 context, SDL error: 'Could not create GL context: GLXBadFBConfig'

Signal 11 caught.
EngineCrashHandler: Signal=11
[2016.04.20-04.58.22:686][  0]LogLinux: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to access memory at address 0x00000003

[2016.04.20-04.58.22:686][  0]LogLinux: Assertion failed: Assertion failed:  [File:/home/family/UnrealEngine-release/Engine/Source/Runtime/OpenGLDrv/Private//OpenGLLinux.cpp] [Line: 192] 
_PlatformCreateOpenGLContextCore - Could not create OpenGL 3.2 context, SDL error: 'Could not create GL context: GLXBadFBConfig'


[Callstack]  03  0x00007f771ef785e0  CommonLinuxCrashHandler(FGenericCrashContext const&)
[Callstack]  04  0x00007f772a4323c8  PlatformCrashHandler(int, siginfo_t*, void*)
[Callstack]  05  0x00007f772afe2340  /lib/x86_64--gnu/libpthread.so.0(+0x10340) [0x7f772afe2340]
[Callstack]  06  0x00007f772a31a262  FGenericPlatformMisc::RaiseException(unsigned int)
[Callstack]  07  0x00007f772a43ecea  FOutputDeviceLinuxError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&)
[Callstack]  08  0x00007f772a4fd144  FOutputDevice::Logf(wchar_t const*, ...)
[Callstack]  09  0x00007f772a4ee210  FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...)
[Callstack]  10  0x00007f7702443d1b  /home/family/UnrealEngine-release/Engine/Binaries//libUE4Editor-OpenGLDrv.so(+0x4ed1b) [0x7f7702443d1b]
[Callstack]  11  0x00007f7702445b9b  PlatformInitOpenGL()
[Callstack]  12  0x00007f77247a4bfc  PlatformCreateDynamicRHI()
[Callstack]  13  0x00007f77247a4737  RHIInit(bool)
[Callstack]  14  0x00000000004179cd  FEngineLoop::PreInit(wchar_t const*) [/home/family/UnrealEngine-release/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 1398]
[Callstack]  15  0x000000000042a2bf  GuardedMain(wchar_t const*) [/home/family/UnrealEngine-release/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 31]
[Callstack]  16  0x00007f771ef79137  CommonLinuxMain(int, char**, int (*)(wchar_t const*))
[Callstack]  17  0x00007f771df7dec5  /lib/x86_64--gnu/libc.so.6(__libc_start_main+0xf5) [0x7f771df7dec5]
[Callstack]  18  0x0000000000413b19  ./UE4Editor() [0x413b19]

[2016.04.20-04.58.22:687][  0]LogExit: Executing StaticShutdownAfterError
Starting ../../../Engine/Binaries//CrashReportClient
[2016.04.20-04.58.22:688][  0]LogHAL: FLinuxPlatformProcess::CreateProc: '/home/family/UnrealEngine-release/Engine/Binaries//CrashReportClient /home/family/UnrealEngine-release/Engine/Binaries//crashinfo--pid-15087-000476F416040E14003A02AFB99A498F/'
[2016.04.20-04.58.22:695][  0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15100
Using jemalloc.
LogModuleManager:Warning: ModuleManager: Module 'PakFile' not found - its StaticallyLinkedModuleInitializers function is null.
LogPlatformFile: Not using cached read wrapper
LogModuleManager:Warning: ModuleManager: Module 'SandboxFile' not found - its StaticallyLinkedModuleInitializers function is null.
LogInit:Display: RandInit(-1181044622) SRandInit(-1181044618).
LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
LogInit: Version: 4.11.0-0+UE4
LogInit: API Version: 0
LogInit: Compiled (64-bit): Feb 25 2016 11:54:53
LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final)
LogInit: Build Configuration: Shipping
LogInit: Branch Name: UE4
LogInit: Command line:  /home/family/UnrealEngine-release/Engine/Binaries//crashinfo--pid-15087-000476F416040E14003A02AFB99A498F/
LogInit: Base directory: /home/family/UnrealEngine-release/Engine/Binaries//
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2016.04.20-04.58.23:109][  0]LogInit:  hardware info:
[2016.04.20-04.58.23:109][  0]LogInit:  - we are the first instance of this executable
[2016.04.20-04.58.23:109][  0]LogInit:  - this process' id (pid) is 15100, parent process' id (ppid) is 15087
[2016.04.20-04.58.23:109][  0]LogInit:  - we are not running under debugger
[2016.04.20-04.58.23:109][  0]LogInit:  - machine network name is 'Peppermint'
[2016.04.20-04.58.23:109][  0]LogInit:  - user name is 'family' (family)
[2016.04.20-04.58.23:109][  0]LogInit:  - we're logged in locally
[2016.04.20-04.58.23:109][  0]LogInit:  - Number of physical cores available for the process: 2
[2016.04.20-04.58.23:109][  0]LogInit:  - Number of logical cores available for the process: 4
[2016.04.20-04.58.23:109][  0]LogInit:  - Cache line size: 64
[2016.04.20-04.58.23:109][  0]LogInit:  - Memory allocator used: jemalloc
[2016.04.20-04.58.23:109][  0]LogInit: -specific commandline switches:
[2016.04.20-04.58.23:109][  0]LogInit:  -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2016.04.20-04.58.23:109][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2016.04.20-04.58.23:109][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
[2016.04.20-04.58.23:109][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
[2016.04.20-04.58.23:109][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2016.04.20-04.58.23:109][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2016.04.20-04.58.23:109][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2016.04.20-04.58.23:109][  0]LogInit:  - Physical RAM available (not considering process quota): 4 GB (3751 MB, 3841644 KB, 3933843456 bytes)
[2016.04.20-04.58.23:109][  0]LogTextLocalizationManager: No translations for ('') exist, falling back to 'en' for localization and internationalization data.
[2016.04.20-04.58.23:109][  0]CrashReportClientLog: CrashReportReceiverIP: http://crashreporter.epicgames.com:57005
[2016.04.20-04.58.23:109][  0]CrashReportClientLog: DataRouterUrl: https://datarouter-public-service-prod06.ol.epicgames.com/datarouter/api/v1/public/data
[2016.04.20-04.58.23:137][  0]CrashReportClientLog: Initial state = Unknown UploadState value
[2016.04.20-04.58.23:141][  0]LogInit: Using libcurl 7.46.0
[2016.04.20-04.58.23:141][  0]LogInit:  - built for x86_64-pc--gnu
[2016.04.20-04.58.23:141][  0]LogInit:  - supports SSL with OpenSSL/1.0.2d
[2016.04.20-04.58.23:141][  0]LogInit:  - supports HTTP deflate (compression) using libz 1.2.5
[2016.04.20-04.58.23:141][  0]LogInit:  - other features:
[2016.04.20-04.58.23:141][  0]LogInit:      CURL_VERSION_SSL
[2016.04.20-04.58.23:141][  0]LogInit:      CURL_VERSION_LIBZ
[2016.04.20-04.58.23:141][  0]LogInit:      CURL_VERSION_IPV6
[2016.04.20-04.58.23:141][  0]LogInit:      CURL_VERSION_ASYNCHDNS
[2016.04.20-04.58.23:141][  0]LogInit:      CURL_VERSION_LARGEFILE
[2016.04.20-04.58.23:141][  0]LogInit:      CURL_VERSION_TLSAUTH_SRP
[2016.04.20-04.58.23:141][  0]LogInit:  Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
[2016.04.20-04.58.23:141][  0]LogInit:  Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
[2016.04.20-04.58.23:141][  0]LogInit:  CurlRequestOptions (configurable via config and command line):
[2016.04.20-04.58.23:141][  0]LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
[2016.04.20-04.58.23:141][  0]LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
[2016.04.20-04.58.23:141][  0]LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
[2016.04.20-04.58.23:142][  0]LogInit:  - CertBundlePath = /etc/ssl/certs/ca-certificates.crt  - Libcurl will set CURLOPT_CAINFO to it
[2016.04.20-04.58.23:142][  0]CrashReportClientLog: Sending HTTP request: http://crashreporter.epicgames.com:57005/CrashReporter/Ping
[2016.04.20-04.58.23:142][  0]CrashReportClientLog: Initial state = Unknown UploadState value
[2016.04.20-04.58.23:142][  0]LogCrashDebugHelper: DepotName: UE4
[2016.04.20-04.58.23:142][  0]LogCrashDebugHelper: BuiltFromCL: 0
[2016.04.20-04.58.23:142][  0]LogCrashDebugHelper: EngineVersion: 4.11.0-0+UE4
[2016.04.20-04.58.23:142][  0]LogCrashDebugHelper:Warning: CrashDebugHelperConfig invalid
[2016.04.20-04.58.23:142][  0]LogCrashDebugHelper:Warning: PDB Cache disabled
[2016.04.20-04.58.23:745][  0]CrashReportClientLog: OnProcessRequestComplete(), State=PingingServer bSucceeded=1
[2016.04.20-04.58.23:745][  0]CrashReportClientLog: State change from PingingServer to Ready
[2016.04.20-04.58.24:114][  0]CrashReportClientLog: Got 4 pending files to upload from 'crashinfo--pid-15087-000476F416040E14003A02AFB99A498F'
[2016.04.20-04.58.24:114][  0]CrashReportClientLog: State change from Ready to CheckingReport
[2016.04.20-04.58.24:114][  0]CrashReportClientLog: Sending HTTP request: http://crashreporter.epicgames.com:57005/CrashReporter/CheckReport
[2016.04.20-04.58.24:114][  0]CrashReportClientLog: PostData Num: 53
[2016.04.20-04.58.24:414][  0]CrashReportClientLog: OnProcessRequestComplete(), State=CheckingReport bSucceeded=1
[2016.04.20-04.58.24:414][  0]CrashReportClientLog: Response->GetContentAsString(): '<CrashReporterResult bSuccess="true" ID="0" Message="" />'
[2016.04.20-04.58.24:414][  0]CrashReportClientLog: ResultNode->GetAttribute(TEXT("bSuccess")) = true
[2016.04.20-04.58.24:414][  0]CrashReportClientLog: State change from CheckingReport to CheckingReportDetail
[2016.04.20-04.58.24:414][  0]CrashReportClientLog: Sending HTTP request: http://crashreporter.epicgames.com:57005/CrashReporter/CheckReportDetail
[2016.04.20-04.58.24:415][  0]CrashReportClientLog: PostData Num: 1515
[2016.04.20-04.58.24:715][  0]CrashReportClientLog: OnProcessRequestComplete(), State=CheckingReportDetail bSucceeded=1
[2016.04.20-04.58.24:715][  0]CrashReportClientLog: Response->GetContentAsString(): '<CrashReporterResult bSuccess="true" ID="0" Message="" />'
[2016.04.20-04.58.24:715][  0]CrashReportClientLog: ResultNode->GetAttribute(TEXT("bSuccess")) = true
[2016.04.20-04.58.24:715][  0]CrashReportClientLog: State change from CheckingReportDetail to SendingFiles
[2016.04.20-04.58.24:715][  0]CrashReportClientLog: CompressAndSendData have 4 pending files
[2016.04.20-04.58.24:716][  0]CrashReportClientLog: CompressAndSendData compressing 4 bytes ('/home/family/UnrealEngine-release/Engine/Binaries//crashinfo--pid-15087-000476F416040E14003A02AFB99A498F/minidump.dmp')
[2016.04.20-04.58.24:716][  0]CrashReportClientLog: CompressAndSendData compressing 1515 bytes ('/home/family/UnrealEngine-release/Engine/Binaries//crashinfo--pid-15087-000476F416040E14003A02AFB99A498F/wermeta.xml')
[2016.04.20-04.58.24:716][  0]CrashReportClientLog: CompressAndSendData compressing 1737 bytes ('/home/family/UnrealEngine-release/Engine/Binaries//crashinfo--pid-15087-000476F416040E14003A02AFB99A498F/diagnostics.txt')
[2016.04.20-04.58.24:716][  0]CrashReportClientLog: CompressAndSendData compressing 8630 bytes ('/home/family/UnrealEngine-release/Engine/Binaries//crashinfo--pid-15087-000476F416040E14003A02AFB99A498F/UE4.log')
[2016.04.20-04.58.24:718][  0]CrashReportClientLog: Sending HTTP request: http://crashreporter.epicgames.com:57005/CrashReporter/UploadReportFile
[2016.04.20-04.58.34:482][  0]CrashReportClientLog: OnProcessRequestComplete(), State=SendingFiles bSucceeded=1
[2016.04.20-04.58.34:483][  0]CrashReportClientLog: Sending HTTP request: http://crashreporter.epicgames.com:57005/CrashReporter/UploadComplete
[2016.04.20-04.58.34:483][  0]CrashReportClientLog: State change from SendingFiles to PostingReportComplete
[2016.04.20-04.58.38:530][  0]CrashReportClientLog: OnProcessRequestComplete(), State=PostingReportComplete bSucceeded=1
[2016.04.20-04.58.38:530][  0]CrashReportClientLog: State change from PostingReportComplete to CheckingReport
[2016.04.20-04.58.38:530][  0]CrashReportClientLog: All uploads done
[2016.04.20-04.58.38:530][  0]CrashReportClientLog: State change from CheckingReport to Finished
[2016.04.20-04.58.39:166][  0]CrashReportClientLog: Got 4 pending files to upload from 'crashinfo--pid-15087-000476F416040E14003A02AFB99A498F'
[2016.04.20-04.58.39:166][  0]CrashReportClientLog: State change from Ready to SendingFiles
[2016.04.20-04.58.39:166][  0]CrashReportClientLog: CompressAndSendData have 4 pending files
[2016.04.20-04.58.39:166][  0]CrashReportClientLog: CompressAndSendData compressing 4 bytes ('/home/family/UnrealEngine-release/Engine/Binaries//crashinfo--pid-15087-000476F416040E14003A02AFB99A498F/minidump.dmp')
[2016.04.20-04.58.39:166][  0]CrashReportClientLog: CompressAndSendData compressing 1515 bytes ('/home/family/UnrealEngine-release/Engine/Binaries//crashinfo--pid-15087-000476F416040E14003A02AFB99A498F/wermeta.xml')
[2016.04.20-04.58.39:167][  0]CrashReportClientLog: CompressAndSendData compressing 1737 bytes ('/home/family/UnrealEngine-release/Engine/Binaries//crashinfo--pid-15087-000476F416040E14003A02AFB99A498F/diagnostics.txt')
[2016.04.20-04.58.39:167][  0]CrashReportClientLog: CompressAndSendData compressing 8630 bytes ('/home/family/UnrealEngine-release/Engine/Binaries//crashinfo--pid-15087-000476F416040E14003A02AFB99A498F/UE4.log')
[2016.04.20-04.58.39:168][  0]CrashReportClientLog: Sending HTTP request: https://datarouter-public-service-prod06.ol.epicgames.com/datarouter/api/v1/public/data?AppID=CrashReporter&AppVersion=4.11.0-0%2BUE4&AppEnvironment=Release&UploadType=crashreports&UserID=0003e00f20041113000302c6441e43ac%7C%7C
[2016.04.20-04.58.40:705][  0]CrashReportClientLog: OnProcessRequestComplete(), State=SendingFiles bSucceeded=1
[2016.04.20-04.58.40:705][  0]CrashReportClientLog: State change from SendingFiles to SendingFiles
[2016.04.20-04.58.40:705][  0]CrashReportClientLog: All uploads done
[2016.04.20-04.58.40:705][  0]CrashReportClientLog: State change from SendingFiles to Finished
[2016.04.20-04.58.41:174][  0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2016.04.20-04.58.41:206][  0]CrashReportClientLog: Final state (Receiver) = Finished
[2016.04.20-04.58.41:206][  0]CrashReportClientLog: Final state (Receiver) = Finished
[2016.04.20-04.58.41:206][  0]LogExit: Preparing to exit.
[2016.04.20-04.58.41:207][  0]LogObj: Freed 0b from 0 cluster array pools.
[2016.04.20-04.58.41:207][  0]LogExit: Object subsystem successfully closed.
[2016.04.20-04.58.41:209][  0]LogExit: Exiting.
[2016.04.20-04.58.41:231][  0]LogHAL: Child 15100 is no more running (zombie), Wait()ing immediately.
[2016.04.20-04.58.41:231][  0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(1)
Aborted (core dumped)

OS: Mint 17.3 Rosa Cinnamon 64 bit edition

Filiva,

Did you make sure to install the mint specific dependencies?

If not;

sudo apt-get install git build-essential clang-3.5 libglew-dev libcheese7 libcheese-gtk23 libclutter-gst-2.0-0 libcogl15 libclutter-gtk-1.0-0 libclutter-1.0-0  xserver-xorg-input-all

Also check out this section of the UE4 Building on documentation.

https://wiki.unrealengine.com/Building_On_Linux#Setting_up_on_Linux_Mint

It doesn’t look like your system has drivers capable of at least OpenGL 3.2 :frowning: