Problem with paper2d animation

Hi, i’m trying to make a run animation in a paper2d game, BUT (XD), i want to show an sprite when i press the right or left key(http://puu.sh/ooKQD/f0060d14f8.jpg), and then the run animation loop (http://puu.sh/ooKSv/55278f2ea1.jpg) how do i do that? here’s the blueprint i used for the run animation http://puu.sh/ooKV0/09cd5cdc66.png.
Thanks

If I understand correctly, you want another sprite to display at the start of your run animation. Can you add the additional sprite to your flipbook?

nope, because i want it to show just when the player starts running, it’s like a pre-run sprite, i can’t add it to the loop :confused: