Enum less memory than actor reference?

i’m networking something and i just wanted to ask if it would be better to pass an Enum or an actor reference. i’m aware that enums are bytes but i don’t know how large/small an actor reference is?
any help would be grant :slight_smile: thanks

I dont know for sure, but as speculative guess i would say enum is a lot smaller, since ue4 has to send some sort serialized variable as representation of object and then client has to find it locally and convert back to pointer. Also there are sizeof operator.

fair enough. thanks for the help.