Incorrect transparency rendering on Galaxy S7
I've found out, that UE4 renders Material Billboard with translucent material differently on Galaxy S6 and Galaxy S7 in GearVR mode (haven't tested without GearVR). It's correct on S6. On S7, gradient is missing, and it seems to render full color wherever opacity>0. Sample project included. Tested on 4.11.2.
Below is the same .apk running on two devices:
Galaxy S6 (Mali T-760):
Galaxy S7 (Mali T-880):
At the moment I've not been able to test this in one of our later editor builds, but just wanted to see if you could test something on your end while I look into this.
answered May 16 '16 at 06:45 PM
Tim Hobson ♦♦ STAFF
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