Player 2 has a different camera position.

Hi. I’ve placed down a “PlayerStart” on my map but when i test it, the camera position on that player has the “default third person camera position”.

Second player:

Default player (Looking down)

Another problem is that when i try to sprint with “Player 2” i get the following error:

Everything works fine on my default character.

Thanks.

EDIT: I found out that the camera position in the thirdpersoncharacter BP is the camera represented in “Player2” but i use the cameraboom on the “default character” to make my aim system work. So i can’t change the position in the BP because if i do the cameraboom gets moved and if i place both correctly the camera gets weird!

Could you please post pictures of your pawn blueprint and camera / player hierarchy?