Enable VR in blueprint

How do I enable VR in blueprint so it renders in VR mode?

I have the reset camera blueprint working fine, but whenever I build my game its not shown in stereoscopic view.

https://docs.unrealengine.com/latest/INT/Platforms/VR/CheatSheet/index.html

According to the VR cheat sheet the console command Stereo On should set it correctly. Though through testing it doesn’t seem to work inside of the editor. It does work after being packaged for Windows though. So that’s good!

Full Res: http://i.imgur.com/BVBRPES.jpg

Thanks for pointing me in the right direction, however I want it in VR mode as soon as you launch the game, so without key presses.

Then just fire the console command on begin play instead.