4.10.4- iOS app crash when opened
I am having issues after converting a desktop application to an iOS mobile application. I have done this before, but this time after a successful build, I install the IPA via itunes on my windows machine and then run the app only to not make it past the splash screen. I have the logs and am attaching them here.
At first, I saw the materials were high, so I lowered all textures to 2046x2046 because they were 4098x4098. I thought this would fix the problem as mobile only supports up to 2046 images. But after repackaging, still the app returns to home screen directly after splash screen. I have read some similar problems on these answers, but restarting the editor did not do the trick for me. I suspect there is still something wrong with my materials or that I am missing a setting that doesn't work on mobile while transferring formats. Maybe the logs will tell you more than it did me...
Any help is greatly appreciated. Thanks a lot.
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asked Apr 21 '16 at 06:13 PM in Packaging & Deployment
After further review, I have figured out the issue. Although the package was successful without error or warnings for the problem, and the log didn't list this anywhere as a reason for crashing; the problem ended up being an open level blueprint. As I mentioned, this project came from a PC project first, so I thought that the blueprints would work fine for mobile as well. The one that did NOT work for mobile as well is the autoscalabilty. It makes sense as all ios should work the same. Removing this level BP fixed the crash after splash screen. This can be marked as resolved.
answered Apr 25 '16 at 03:31 PM
The reason the textures were not working was a dumb mistake... I had them all at 2046 instead of 2048 the power of 2. Typo... In doing this, all these textures loaded into the project now show a DXT1 format instead of B8G8R8A8. So I assume this is the format differences. However, my app is still crashing. Here is the new logs if you could look at them and try to decipher.. I'm still not having luck.
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