How do I create a blueprint for a door using multiple objects as the keys?

I have a Begin trigger Overlap going to a branch. The branch True function leads to a play node connected to 2 matinee sequences. The false function goes to a print text node.

The condition on the branch is an Array with 9 objects inside, the Array is connected to a Last Index that connects to a last integer node that goes into the branch.

Not sure why but this doesn’t seem to work, here is what it looks like;

87867-door+matinee.png

It may be suitable for you. Keep an eye on my youtube channel: null - YouTube

I am currently putting together different tutorials and one of the playlists is doors and how to create them…

Next to upload is the locked door and keycards tutorial…

Keep watch :slight_smile:

Did you ever solve your issue?