SetActorTransform returns true but no effect
I am calling SetActorTransform and it returns true, but the actor instance of the object in the scene is not moving. Any ideas why it would return true without effect like a NOP? Do I need to set the permission or something? This is a C++ project not blueprints.
asked Apr 21 '16 at 08:51 PM in C++ Programming
Is your actor set to Moveable?
answered Apr 21 '16 at 09:13 PM
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