SteamVR random performance drops?
Currently i'm working on a VR project in UE4.11 Though as we started to optimize the scene we noticed that even though the "optimised" level ran buttery smooth at a solid 90fps, occasionally the game seemed to have random moments of bad performance for about a second every 10 or 15 seconds. I have managed to "capture" a performance drop using the profiler, though i cant seem to figure out what it is exactly what causes the performance drop from this data.
Here is the ue4stats file if it is of any use.
asked Apr 22 '16 at 03:48 AM in VR
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