Is this your first time compiling source? If not, did this happen with previously compiled source builds as well? A possible fix is to change the font that Visual Studio uses, as I’m unsure if the default font supports Cyrillic characters.
Thank you for that information. I’ve placed a bug report in for the issue under the number UE-29914. I’ll be sure to let you know if there are any updates made to the report or if we need any more information from you about the problem.
“OutputDebugStringW converts the
specified string based on the current
system locale information and passes
it to OutputDebugStringA to be
displayed. As a result, some Unicode
characters may not be displayed
correctly.”
Thanks for reporting the issue, and sorry I couldn’t have better news for you.