Unreal not loading Wwise SoundBanks
Today I tried to use Unreal Engine 4.11.2 with Wwise 2015.1.6, and I noticed an annoying bug.
I have a "TestWwise" project with just 1 Wwise soundbank and 1 AkEvent for footsteps.
When I play the game, I get an error message instead of hearing footsteps.
But I just have to double-click the soundbank to fix this problem.
The bug appears every time I open the project, so this is pretty annoying and I guess it gets worse with multiple soundbanks. I'll post updates if I notice interesting details.
asked Apr 22 '16 at 07:47 PM in Bug Reports
This is an issue that'll be handled by the guys over at AudioKinetic. They made the plugin and will need to resolve this issue. There seem to be a few related threads in their Q&A that you can start with, then enter your own Question.
answered Apr 27 '16 at 04:39 PM
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