Low on Memory Crash
Only recently, since possibly 4.10 my project has been constantly slowly increasing in RAM usage and will get to the point that it will crash or just before it crashes tell me Windows is Low on Memory, even though I may not be testing the game or even running in Real-time.
Is this a known issue with the engine, because I don't understand what about my project being sat there would be causing some sort of memory leak, or whatever it is causing my RAM to max out and the engine to reach 5/6+GB of RAM.
Please let me know, what I should do.
i5 2550k, 8GB RAM, 120GB SSD, GTX 970
asked Apr 23 '16 at 12:25 AM in Using UE4
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