Player broken after 4.11 update

When I freshly updated from 4.10 to 4.11, my character spawns from the playerstart, but animations nor input work like it’s not connecting to my C++ class or something. 4.10 works fine. any ideas ?

After I figured out what the actual issue was (tick stopped working ) Other’s had the issue. The fix is to add Super::BeginPlay(); in your BeginPlay function like:

void AMyActor::BeginPlay()
{

	Super::BeginPlay();

//mystuff.........


}