Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Problem importing materials through FBX

So I've seen this with a few models now that I've tried importing. When running the import, the materials are detected and created but when you open them, they have only a blank grey base color applied with no other options. As a result, a mesh that looks fine in Blender will be a blank grey model after importing.

I've made sure I'm exporting it as an FBX 2014 in Blender but still no go.

I've been searching Google for the better part of the last 2 hours and haven't found anything.

Any ideas?

Product Version: UE 4.10
more ▼

asked Apr 23 '16 at 08:27 AM in Using UE4

avatar image

95 8 10 12

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

import your textures manually.

A lot of the materials created in maya/max/blender/etc dont work the same way they do in ue4. Reflections, settings in materials, etc.. all is so specific that there is no proper way to import them and have ue4 understand how its set up.

so just import your albedo, roughness, normal map, etc and plug them in. this is actually desired by almost any decently experienced creator because you could set up one master material, and have a material instance (which is way more optimal) and just change the textures in there. This reduces overhead, so its a performance win :)


more ▼

answered Apr 23 '16 at 09:25 AM

avatar image

9.3k 286 64 330

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question