Cannot package for Android

Was working fine until the latest hotfix to 4.11.2. See thread:

tried:

  • re-verifying the engine
  • uninstalling and reinstalling android sdk files
  • resetting sdk paths in the project settings

again, was working fine 2 days ago, then I installed the latest update.

someone suggested deleting intermediate and save folders, but that didn’t work. I tried making a new, blank project and that didn’t compile either.

pinging this again - I’m still looking for a resolution. My game is submitted to Beta, and now the project is stalled due to this hotfix. I need a solution to this problem. Been getting the error
ERROR: SWT folder ‘lib\x86_64’ does not exist
ever since the latest hotfix

Pinging this yet again as there’s still no answers posted on this topic.

,

Could you please upload the error output logs that you’re receiving when trying to package? Please make sure they’re uploaded as a .txt file.

Thanks!

so the errors I was getting (see other thread - Can't launch and build for Android - Mobile - Unreal Engine Forums) have mysteriously disappeared. Was there a fix sneaked in there? Looks like I can compile again now.

there is a solution for you here[][1]

[Solved] New, Practically Blank Project Won't Build For Android? - Feedback & Requests - Epic Developer Community Forums

No fix was sneaked in - haha. I’m glad that you’ve been able to compile. Please let us know if you run into any further complications.

Have a great day!

Well that’s a little scary, because I hadn’t touched the project’s packaging settings since the last failed attempt, and today it just worked. Anything that can magically start working can magically stop working the same way. Maybe it was a Windows update that resolved the problem?

One guy complained that his projects kind of compiled and not compiled seemingly randomly, but both my project and my test project seem to no longer have that ERROR: SWT folder ‘lib\x86_64’ does not exist. error it used to have. I’ll ping the thread again should it start misbehaving again.

Well, having the same problem for . Tried uninstalling and re-intalling android works. Installed EVERYTHING. Now every time I tried to build in either engine Unreal says I’m missing components. So not missing components, I installed EVERYTHING. Verified the environmental variables are there too. Now I’m stuck.

got 4.11 back. But still fails to build