Need some help with actors spawning in game.
Hello everyone! I need some help on how to access a variable reference on an actor that spawns in-game. I have an actor that spawns when my enemy AI dies, and I need it to be able to access a blueprint reference on spawn. Here's my blueprints!
This is inside the spawned actors blueprint, where I need to set my piece number for a function in another blueprint. It's the My Character node that's not being accessed when spawned, since I otherwise set it to the character in the main editor.
This is in the enemy AIs blueprint, where I spawn the pieces. Is it that I need to set an instigator and/or an owner?
Thanks in advance!
You can get the Return Value of the Spawn Node
answered Apr 23 '16 at 01:25 PM
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