Particles stopped working in 4.11
So I'd really like to use 4.11 for the capsule shadows, but when I run my game in 4.11 some of my particles stop working . I had hopes that the hotfixes would sort it out, but sadly it is still broken in 4.11.2.
Maybe somebody else has the same problem and there's a way to fix it, or I wait for the next hotfix and epic see this and fix it.
asked Apr 24 '16 at 12:15 AM in Bug Reports
Let me start by saying, we really appreciate your dedication to Unreal and your faith in our community :)
Your game looks pretty cool and you should definitely share the finished product with us on the Forums in the Released Projects section for some feedback. On to your issues!
The first thing I would make sure, is that your 'Engine Scalability Settings' are set to Epic so you are seeing the highest quality for 'Effects' which are your particle effects. Hopefully that resolves your issue for the particle effects, but let me know if you still need some assistance.
For tracking purposes, and since your questions is a bit out of my own range of current knowledge, we ask that you create a new AnswerHub post for the AI perception question. I would make sure to add you are experiencing issues with getting Visual Studio to work correctly. You will want to use Visual Studio 2015 as we are moving towards that compatibility.
answered Apr 26 '16 at 06:39 PM
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