Visual Studio 2015 crashes during analysis of performance profiler

Anyone experiencing crashes when Visual Studio is analyzing the results of the Performance Wizard?

Basically, I run the Performance Wizard, select CPU, Unreal is launched, it does stuff, exits, and then Visual Studio starts analyzing the generated performance data. However, it never completes, and always results in a program not responding crash.

I’m using Unreal 4.11, Windows 10, and Visual Studio 2015 Community.

Hi ! I’m also experiencing this, with UE 4.12.5 - master branch, win10, vs 2015 community.

Hi,
I still have the same issue (Win 10, Visual Studio 2015 community, UE 4.12.5).
Did any of you find a solution or a workaround?
Thanks!

Ok, I have found a workaround.

The Visual Studio profiler works without the editor. Profile the game in mode “Development Client” (be sure to have done “cook content for Windows”).
Hope that helps.

This is still happening for me with UE 4.14, VS 2015 Update 3.

Being able to profile in the editor would be really helpful!