How to link ThirdParty library for HTML5 build?
I have source code and precompiled lib files of some library. To link this for Win32 or x64 library I just using standard method of linking through the .cs script.
But if I build my game with HTML5 compiler option I got many errors to log about unresolved external symbols. How to solve this?
I must build library for HTML5 too? How to do it? Using cross compiler?
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