Particle system doesn't spawn correct amount of particles
I've noticed something odd about my particle systems. In the cascade editor it looks like I want it, but when playing it only spawns half, if that, the amount of particles I want it to spawn. In one case it was so bad that my particle system didn't show at all. Stranger still, while viewing them upclose (like in the character select menu) they look and work as they should. Is there som LOD settings or something going on? I haven't changed anything like that from default..
please help I need working particles! :D
asked Apr 25 '16 at 11:58 AM in Rendering
It had to do with the amount of time the particle was active and the spawning. Changed it to burst spawn instead to get the desired result.
answered Apr 26 '16 at 09:08 PM
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