Blueprint context search input starts unactivated

Whenever I right click on blueprint editor, I used to be able to write directly as it started with text input activated. But right now (after updating to 4.11) every time I open blueprint context menu, I also have to click into text box (or press tab 3 times) and only then I can search. It is really frustrating.

Here another user has same problem but posted in the wrong section.

By the way, I use OS X.

It seems this problem happens in other places as well. For example when selecting variable type, I used to be able to just write float. Now I have to click on text box to be able to write.

Hi Clnk_Ibrahim,

Thank you for your report. THis is a known issue and has been entered into our system as UE-29885.

Hi, just piping up that this is still happening in 4.12 preview builds :frowning:

hi ,

UE-29885 turned out to be a duplicate of UE-29024. UE-29024 is still under assessment by the development staff. Unfortunately, I do not have a timeframe of when a fix will be implemented.

Thanks , thats a little sad :(, it really does make working very hard. The flow now is right click, move mouse, left click, then type. I guess there is no way to track this for us outside of looking for the bug numbers in git?

Its been a while now and this is still broken in 4.12.4. I realise use OSX owners may be a little low priority but it seriously, seriously impedes working in the editor. I have also been looking for the two UE numbers the github checkins and not seem them. Is this now something that won’t be fixed for 4.12?

Hey ,

I’ve looked into the issue for you, which is UE-29024. This issue is currently being investigated by our developers, and the fix should be available in the future 4.13 release.

Have a great day

Please upgrade your Graphics Driver as I was also facing the same issue with 4.12 version.

Thanks Sean good to know