Does "Scale to Meters" affects the Max Level Size?
i wanna create a space game.
The maximum level size is 20x20x20km. So by default i can set and move objects to xyz 2.000.000uu
Now i thought about making every mesh asset smaller in scale 1:100, so i would have a much "bigger space".
Now i saw something under World Settings>VR called "Scale to Meters"
If i would change the value from 100 to 10.000, does that mean that i can now place objects to a maximum xyz of 200.000.000uu? In this case i could work in a world with a max size of 2000x2000x2000km?
This would also be cool because i do not need to make everything smaller manually. I also think it would be cool cause you do not have to change the weight of 3d assets.
Is anybody familiar with that?
Thanks in advance
asked Apr 25 '16 at 05:54 PM in Using UE4
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