Last week I was able to deploy my ipa file to testflight and send it off to my developers for testing. I was also able to deploy it through the play from iphone/ipad menu. This week, I have been having problems. If I deploy the game through the iphone/ipad menu, everything complies and it says it’s launching to the device, but it never shows up on the device.
And when I package the game to an ipa flie and try to upload it to test flight, I get a few different errors. First was that the provisioning profile was expired. How does this happen? How do I fix that. I received another error on two days ago saying, the ipa is not signed. Can anyone help? I’m so confused. It worked, now all of a sudden it doesn’t. Thanks!