Can't figure out why multi-cast delegate doesn't broadcast
Here is how I set it up:
I went through the anim instance code and can see the actual broadcast function being called. Does anyone have any idea what I could be doing wrong or where to look for issues?
asked Apr 25 '16 at 09:39 PM in C++ Programming
Make sure SetCorrectWeaponMontage is a UFUNCTION()
answered Apr 25 '16 at 09:59 PM
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