Problems When Use Git LFS

When I was using git lfs to manage my large files,there is an problem occurred and I found UE4Editor is using “git-lfs” command to manage large files,but actually in cmd,the LFS command is “git lfs”,there isn’t a “-” between “git” and “lfs”.This problem cause the source control down when I hit the “Submit to Source Control” button.How to fix it?

the UE4editor executed the following command:
git-lfs clean – ‘Content/PhotoR_Mountains/Maps/Photorealistic_Mountain_a.umap’

Hello,

We currently do not support Git LFS through the engine. When it was initially available, it didn’t meet our standards for what we would be able to actually use with the engine. We are currently waiting for GitHub to make more improvements on it before we decide to implement it into the engine.

Thank you for your report.

Have a great day

Also, to be clear, the Editor has no knowledge of Git LFS, so it is in fact git that is issuing the ‘git lfs’ command you see (and witch should work)