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UE4 Corrupts Blendshapes/Morph Targets on export

Repro:

  1. Import a Skeletal mesh containing Blenshapes (in my Case a mixamo Character) to UE4

  2. Export this Mesh

  3. Reimport the just exported mesh

Product Version: UE 4.11
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asked Apr 26 '16 at 06:42 AM in Bug Reports

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AlexW88
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1 answer: sort voted first

Hi AlexW88,

I was able to reproduce this issue and have entered UE-30020 into our system. However, I am unsure if morph target exports were disabled on purpose.

-Matt W.

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answered Apr 27 '16 at 06:22 PM

avatar image behrtron Nov 07 '18 at 06:15 PM

Is there any notion that this is going to be fixed? I purchased the character creator from the marketplace and seeing as I need my characters clothing to morph with their body the package is useless, I need to be able to export these morph targets and i'm sure i'm not the only one who needs this. It has been backlogged for almost 10 engine versions.

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