How do enemy die after 3 hits?

Hi!! I am new with UE4, i did a level where the linetrace of my player kill the zombies with only one shot. i want the zombie need receive 3 shots and no one for die, how i need set the blueprint of my character?

You can use the damage system built in. Have a look for “UE4 take damage”, “any damage” and “damage event”.

The total damage given to kill a character I believe is 1.0 by default. So if you give 0.34 damage, 3 hits should kill the character.

Hope this helps :slight_smile:

Hello , thanks for reply fast, can u help me to connect take damage to my graphic? I think will be after “project to zombie” but i dont know how :confused:

Hey Coyote, Google and you shall prevail!

Ok, I learn and i made this, i kill the zombie with 6 shots, every shoot discount 16 hp of 100 of zombiehealth var that i did, but my problem now is this only work one time, then, after first time, i kill every zombie with 1 shoot, how i can fix this? help me guys :confused:

Finally i got the solution with a tutorial!! The solution was create a box for get damage and make a function (losing health) and a float var (current damage) i post the link in case anyone can need

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Guys…how put “solved” in this question?