Trying to package game, complains of missing files, in non-existant locations. any help please?
Updated: The project builds fine on an iMac, but still no joy on Windows.
Hi, for the project im working on in UE4, i need to package the level i'm working on as a standalone to demonstrate to my managers as a standalone, All the content is present and it plays just fine in standalone mode from the editor, but when i try to package, it hangs after about 10-15 mins, and in the logs it complians of missing files, which are in face present as far as im aware (there is no "Game" folder tho - is this normal? ive posted the outpuyt log below:
I managed to fix the issue by downloading the engine source, applying the fix described here: https://answers.unrealengine.com/questions/400490/ue-411-hangs-cooking-on-macbook-pro.html (turns out it's a dual-core issue even on windows) and using that version. I'm now able to package successfully:)
answered May 19 '16 at 01:35 AM
The Game folder is what the "Content" folder in your Windows Explorer is referred to by certain engine processes. You should look for these files in your Content folder and its sub-directories. If the files cannot be found, you may need to find the references being made to these missing files so that you can remove them. In the case of some of these, you could add the appropriate feature pack to get the file that you need, such as the FirstPersonOverview which is contained in the First Person Template feature pack. That can be added via the "Add New" button in the content browser and selecting "Add Feature or Content Pack".
answered May 02 '16 at 04:23 PM
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