Packaging for Windows

This question falls under cooking and packaging as well as Linux.

So, I’ve been trying to find this on my own for a while, but I just cannot find it! I’ve created Unreal Engine from source code, I run Ubuntu 14.04, but a problem that I have is that I cannot find how to package for Windows. The best I have been able to come up with is some vague article about a cross-compiler tool-chain designed for Windows to package TO Linux! If anyone could respond, any response is helpful, thank you!

Do I have to own a Windows computer and package from there?

Yes; currently there’s a way to package from Windows to Linux but not the other way around.

Thank you for your answer, but, as a follow up question, can projects be transferred to other operating systems?

You’re welcome! Yes, you can transfer projects between operating systems.