How To Create A Homing Attack

Hi Guys, I Want To Know How To Create The Homing Attack That It In Sonic Generations/Unleashed Etc.
Because I Want To Edit It To Do A New Type Of Homing Attack But Can Anyone Help me Please??

BUT IN BLUEPRINTS PLEASE

Hello meedogh!

First you add a projectile movement component to your projectile actor. Then in the blueprint you will cast to the player or actor you want to home to, get a component from that and set it to the Homing Target Component.

Full Res: http://i.imgur.com/5UMK8WT.jpg

thank you guys

thank you guys

im having little bit of issues with this, could you please explain or go little bit more into detail. I’m new and i would really appreciate the help thank you