Cannot Package Project

Everytime i try to create an executable of my game, it tells me that the build has failed. I dont know why because i packaged a build the week before just fine! I have tried uninstalling visual express 2015 and reinstalling it again. Could anybody help me?

i’ve put the output log on pastebin, hopefully that is of use?

http:///pxc0EpqH

Hello alexcookiecook,

Thank you for providing the output log in your initial post. This is always helpful to see what is going wrong.

The first thing I see is this:

WindowsPlatform.get_Compiler: WARNING: Visual C++ 2015 toolchain does not appear to be correctly installed. Please verify that “Common Tools for Visual C++ 2015” was selected when installing Visual Studio 2015.

This means that Visual Studio is missing a component that needs to be installed to work with Unreal. You can find more information on how to fix that here: Build failed windows - Platform & Builds - Epic Developer Community Forums

I also see this message:

MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: Windows SDK v8.1 must be installed in order to build this target.

This means that you’re missing the Windows SDK. You can install that from Microsoft’s website here:

While these are currently blocking you from packaging/cooking, there could be more errors past this. If you get more errors after fixing these problems, please comment here and let me know along with the new log files.

Hope this helps!

Hey ! Apologies for the long reply, this indeed was the problem and it was resolved by modifying my Visual Studio to include ‘Common Tools for Visual C++ 2015’. I however did not need to include windows SDK v8.1 for my project to work. Everything now seems fine, thank you for your help!