I recall Oculus suggested to used mouse axes for Gear VR’s touchpad swipes. Somehow it doesn’t work with UE4 on Gear VR
This is my test setup (below). On PC (in the Editor) when I move mouse by X, I get coordinates printed. On Gear VR coordinates are always zero
http://s32.postimg.org/6iotj288l/gearvr_touchpad_test1.png
Full image: http://s32.postimg.org/6sj0gjzn7/gearvr_touchpad_test1.png
Is there a different way to work with touchpad in UE4 ? Is it a bug ?
Thanks