4.11.2 Leapmotion plugin crash after enabling passtrough
To reproduce this bug : -create empty project -enable official leapmotion plugin -change player pawn to leapmotion passtrough character -click play, then exit play mode and enter again. alternatively : -change player pawn to leap echo hands -press "h" to change type to image hands -enter play mode exit then enter again.
asked Apr 28 '16 at 04:49 PM in Bug Reports
We still can't repro it, but I've entered the crash as UE-31029 without an internal repro.
This is for the originally reported crash though. Does the new crash have the same callstack?
answered May 19 '16 at 04:15 PM
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