SteamVR motion controlers inverted x/y axis
Hi! I have worked in UE4 quite abit, but this is the first time devving with my Vive. The tracking of the HMD works as expected, but the tracking of the controllers are inverted!
If i attach a cube and a sphere to the right and left hands, moving the controller to the right moves the cube/sphere to the left , pushing them away brings them closer!
I've checked all the scales and rotations, and all seem to be resting at the default 0's.
Any idea how to fix this?
asked Apr 28 '16 at 09:12 PM in VR
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.
answered Jun 13 '16 at 06:22 PM
Rudy Q ♦♦ STAFF
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