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Change pivot point dynamically

Hi,

I need to change the pivot point of an actor to be able to rotate and scale it taking the hit point form the linecast of the camera.

I've tried to do as this post but it doesn't work, it still rotates arround the center : https://answers.unrealengine.com/questions/39470/pivot-translation.html

Any idea ?

Product Version: UE 4.11
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asked Apr 29 '16 at 12:15 PM in C++ Programming

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MissCaligari
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answered Nov 04 '18 at 11:00 PM

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emperor_katax
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