CameraCapture2D shows black when packaged

Hi all.
Having a problem with my CameraCapture2D objects in my project.
When packaged they show a black texture. The depth is all captured and cut fine, but what’s left has no colour.
This isn’t a lighting problem as the objects themselves are lit fine in the scene.
When I play with the editor however, everything works fine.
I’m not 100% sure how this works since I followed a tutorial but I’ll try to explain as best as I can.

I’m using 2 CameraCapture2D objects that are both positioned in the same place. One to capture the depth (which gets cut out in the final material) and one to capture the coloured image.
Here’s some shots of my setup.

Any idea what might be causing this?
If there’s any other important settings that I didn’t screenshot, let me know!
Thanks for reading. Have a nice day.

Hello Nintendan95,

Can you reproduce this issue in a blank project with some simple steps so I can get the error to appear on my end as well?

Also, could you explain to me what you are attempting to do with this approach, as there is likely an alternative solution or workaround.

Thank you,