How do I associate input/gamepad with a controller?
I'm trying to use multiple gamepads in a single non-splitscreen local game.
See this screenshot for my setup.
My GameMode says I have two players, but when I try to get the input from the second PlayerController, it never returns anything other than 0,0. I have two xbox gamepads plugged in when I start Unreal.
Is there anything else I need to do? How can I tell Unreal to use the second gamepad for the second PlayerController?
asked Apr 29 '16 at 02:24 PM in Using UE4
I have been investigating this lately. I have the following information so far. I hope It helps you in some way, unfortunately some things can only be made in C++ and It may need to compile the Engine code
Confine Player to Camera Area https://answers.unrealengine.com/questions/62394/how-to-confine-player-to-camera-view.html
Local Multiplayer Tips https://wiki.unrealengine.com/Local_Multiplayer_Tips
answered Oct 13 '16 at 12:44 AM
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