No Cubemap Reflections at HTML Shader ?
Are Cubemaps not supported in HTML shading(Opengles2) or why cant i see Reflections of the enviroment on my objects even when the object is 100% glossy First one with Shader Model5 Second with Mobile/HTML5
asked Apr 29 '16 at 07:37 PM in Using UE4
Is the second screenshot from in-editor feature level preview, or from actual HTML5 export? I notice that often the editor preview shows things different than actual HTML5 exports.
Also noticed that this was marked UE 4.8. Could you try latest 4.11 to see if that might have a difference? If it does, if you can post a minimal example (like you have now) as a zip and e.g. a debug or development built files, I could take a peek.
Another thing to note is to check out which WebGL extensions are supported on your browser: http://www.geeks3d.com/webgl/. In particular, I recall there was some interaction with the EXT_shader_texture_lod extension and reflections in UE4, so it would be good to check if that is supported on your system? Having downloadable build&project available somewhere would be good in comparing if it's a browser rendering issue or an engine export issue.
answered Apr 30 '16 at 07:39 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here